powerful image track.
The scene begins with the start of the non diegetic soundtrack which immediately starts to build a tense atmosphere for the audience due to the discordant nature of the music.
There is then the diegetic sound of the characters hand hitting another characters flesh, this is likely to be an artificial sound that's added in during the editing however the 'punching' sound adds realism to the scene as well as engaging the audiences attention with the impact of using the high frequency sound. This is then followed by another abrupt diegetic sound of a body hitting the floor which will also be artificially added in for the same reasons as the 'punching sound' for realism and engaging the audiences attention.
The soundtrack then becomes even more discordant creating a high level of enigma for the audience as they begin to question the actions of the characters and the logic behind them. This idea is cut shot by another short diegetic sound of the weights dropping to the floor. These continuously high frequency sounds to accompany the actions on the image track are not just for realism but to create the idea that the character at the start of the scene is powerful by creating a large amount of significant damage through no dialogue only actions and the sounds to accompany the actions.
A sound bridge then links the previous scene to the next scene as the now slightly smother non diegetic soundtrack follows through the entire of the next scene as well as the last. Not only does this create a smooth transition but to foreshadow that the two scenes are directly links a few seconds before it becomes clear. The soundtrack is still quit blatantly the same tract however it has now taken a much more melodic nature which creates an almost creepy atmosphere to the audience particularly when the image track reveals a knife, this then confirms the negative connotations of something bad happening in the near future that the soundtrack had begun to create.Also there is a close up shot of a hand tapping in time with the soundtrack creating parallel sound for the audience to perceive as slightly strange in order to build up enigma as well as tension.
The sound of a door opening, footsteps then the door closing are then layer on top of the soundtrack. These sounds are known as ambient sounds which are only noticed by the audience subconsciously, however they are essential in adding realism and creating the dystopian world that is essential for the sci-fi film. in particular the door sound as it is clearly not the sound of a shutting door in the real world, it is much more computerised in order to fit with the movies genre.
Dialogue is then introduced to the scene with a slight echo to it. This creates an isolated atmosphere for the audience which directly links with the films genre of science fiction. The echoing dialogue is also accompanied by the subtle sound of wind to add to the other ambient sounds of the scene to create realism. the wind also reinforces the isolated, spacey atmosphere to the audience which directly links with the echoing behind the dialogue.
There is also a slight buzzing sound added to accompany the image track of when the robot character moved this is also an example of ambient sound that is often overlooked by the audiences, however this added realism to the movement of the character and without the sound the scene wouldn't create the dystopian atmosphere intended to accompany the films sci-fi genre.
The collection of diegetic and non diegetic sounds from the movement of the robot character and the dialogue of the male character to the build up of tension created by the soundtrack create a quick build up of tension that is parallel to the image track. This tension build up is then exuviated by the diegetic thud of the characters falling to the ground. The reason that the two types of sound are combined is to create a sudden shift in atmosphere for the audience as they comprehend the psychological reinfinments of the character on screen.
As the image track portrays a struggle on screen the non-diegetic sound becomes much quieter to allow the diegetic sounds of the struggling between the characters and the ambient sounds of the robots metal limbs creating a crashing noise against the floor. this is both to add more realism and to build up a suspense as the struggle can be clearly heard over the soundtrack making it more intense to view. When the fight scene becomes more intense the soundtrack becomes more discordant in order to enhance the tensions in the scene for the audience, the soundtrack slowly become louder as the characters begin to damage each other and when the soundtrack is accompanied by the sounds of the robot being dismantled its created a gripping atmosphere to draw the audiences attention into the scene and well as enforce the sci-fi genre onto the audience with the futuristic sound effects when puling the robot character apart.
When the knife is stabbed into the characters back the expected sound would be much louder and more intense than what is displayed. This is to enforce the metaphor that runs throughout the movie that the robots have much more power of the humans than expected and the smooth transition of the knife into the body is accompanied by a smooth build up from the soundtrack to show that at the weaker human who has been stabbed looses his power as the soundtrack drops to relive the high tension of the scene.
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